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Weapons
Select from the below weapons for more information:
In addition to the guns, there is also a set of radios for each team, to enhance communication, there are also claymore mines, they serve to mark the edges of the battlefield (to prevent cheating), but they also work as an "electronic mine" and will take "lives" off the people within in its blast range.

| Style |
Sniper Rifle/Light Machine Gun |
| Maximum Range |
up to 555 feet/170 meters+ |
| Combat Range |
up to 300 feet/90 meters+ |
| Long Range Ammunition |
99 rounds per clip, 8 clips |
| Short Range Ammunition |
9 scatter gun rounds per clip |
| Rate of Fire |
350 rounds per minute |
| Reload Duration |
18 seconds |
| Default Hit Points |
9 but can be set to any 1 thru 99 |
| Long Range Ammunition |
10 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
24 rounds per minute |
| Reload Duration |
6 seconds |
| Default Hit Points |
2 but can be set to any 1 thru 99 |
| Optional Recommended Scope |
Telescopic |
| Warranty |
6 months |
| Construction |
Metal, hand carved wooden handle (M16 style). |
| Trigger |
Full trigger mechanism |
| Weight |
4.3kgs/9.5lbs |
| Recommended Environment |
Day/Night Outdoors, eg ski fields, forest, woodlands |
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| Style |
Assault Rifle |
| Maximum Range |
up to 400 feet/120 meters+ |
| Combat Range |
up to 230 feet/70 meters+ |
| Long Range Ammunition |
75 rounds per clip, 8 clips |
| Short Range Ammunition |
9 scatter gun rounds per clip |
| Rate of Fire |
350 rounds per minute |
| Reload Duration |
12 seconds |
| Default Hit Points |
9 but can be set to any 1 thru 99 |
| Long Range Ammunition |
10 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
24 rounds per minute |
| Reload Duration |
6 seconds |
| Default Hit Points |
2 but can be set to any 1 thru 99 |
| Optional Recommended Scope |
Telescopic |
| Warranty |
6 months |
| Construction |
Metal, hand carved wooden handle (M16 style). |
| Trigger |
Full trigger mechanism |
| Weight |
4kgs/8.8lbs |
| Recommended Environment |
Day/Night Outdoors, eg ski fields, forest, woodlands |
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| Style |
Machine Pistol |
| Maximum Range |
up to 280 feet/85 meters+ |
| Combat Range |
up to 135 feet/40 meters+ |
| Long Range Ammunition |
30 rounds per clip, 18 clips |
| Short Range Ammunition |
9 scatter gun rounds per clip |
| Rate of Fire |
280 rounds per minute |
| Reload Duration |
6 seconds |
| Default Hit Points |
9 but can be set to any 1 thru 99 |
| Long Range Ammunition |
10 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
24 rounds per minute |
| Reload Duration |
6 seconds |
| Default Hit Points |
2 but can be set to any 1 thru 99 |
| Optional Recommended Scope |
Red Dot |
| Warranty |
6 months |
| Construction |
Metal, hand carved wooden handle
(Uzi style). |
| Trigger |
Full trigger mechanism |
| Weight |
2.5kgs/5.5lbs |
| Recommended Environment |
Day/Night Outdoors, eg ski fields, forest, woodlands |
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| Style |
Carbine |
| Maximum Range |
up to 555 feet/170 meters+ |
| Combat Range |
up to 300 feet/90 meters+ |
| Long Range Ammunition |
50 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
350 rounds per minute |
| Reload Duration |
8 seconds |
| Hit Delay |
3 seconds |
| Default Hit Points |
9 but can be set to any 1 thru 99 |
| Long Range Ammunition |
30 rounds per clip, 12 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
350 rounds per minute |
| Reload Duration |
5 seconds |
| Hit Delay |
1 second |
| Default Hit Points |
2 but can be set to any 1 thru 99 |
| Long Range Ammunition |
10 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
60 rounds per minute |
| Reload Duration |
6 seconds |
| Hit Delay |
1 second |
| Default Hit Points |
2 but can be set to any 1 thru 99 |
| Optional Recommended Scope |
Red Dot |
| Warranty |
6 months |
| Construction |
Metal case and moulded resin handle. Two tone marine color. |
| Trigger |
Full trigger mechanism |
| Battery |
1 x 7.2 volt 3,000mAh or bigger rechargeable battery per unit. |
| Weight |
3.5kgs/7lbs |
| Length |
Stock in: 58cm/23" - Stock out: 72cm/28.5" |
| Height |
33cm/13" |
| Recommended Environment |
Day/Night Outdoors, eg ski fields, forest, woodlands. Also able to be used indoors or in an urban environment |
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| Style |
SMG (Bolter Type) |
| Maximum Range |
up to 420 feet/ 125 meters+ |
| Combat Range |
up to 200 feet/ 60 meters |
| Long Range Ammunition |
50 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
330 rounds per minute |
| Reload Duration |
8 seconds |
| Hit Delay |
3 seconds |
| Default Hit Points |
9 but can be set to any 1 thru 99 |
| Long Range Ammunition |
30 rounds per clip, 15 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
350 rounds per minute |
| Reload Duration |
6 seconds |
| Hit Delay |
1 second |
| Default Hit Points |
9 but can be set to any 1 thru 99 |
| Long Range Ammunition |
8 rounds per clip, 20 clips |
| Short Range Ammunition |
n/a |
| Rate of Fire |
60 rounds per minute |
| Reload Duration |
8 seconds |
| Hit Delay |
1 second |
| Default Hit Points |
2 but can be set to any 1 thru 99 |
| Optional Recommended Scope |
Red Dot |
| Warranty |
6 months |
| Construction |
Metal case and wooden handle (m16 style). Two tone marine color. |
| Trigger |
Full trigger mechanism |
| Weight |
2kgs/4.4lbs |
| Recommended Environment |
Day/Night Outdoors or Indoor Arena/Maze or in conjunction with inflatable/mobile arenas |
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